BoboTheMighty
SasqWatch
Eh? I think Arcanum did it best, overall.
You could make your classic half-Ogre fighter..or turn him into a mage/thief, more flawed, unique build with huge variety of background flavor, but good enough to get the job done.
One or two stats for each archetype that characterized your "role", but rest you could set however you want, good balance of intuitive, open and defining. And maxing stats was rewarding: each unlocked powerful benefits.
BG and POE kind of both go into extremes of how they use stats ( with char building).
NWN was bit better than both, but improved a lot when they added Prestige classes.
You could make your classic half-Ogre fighter..or turn him into a mage/thief, more flawed, unique build with huge variety of background flavor, but good enough to get the job done.
One or two stats for each archetype that characterized your "role", but rest you could set however you want, good balance of intuitive, open and defining. And maxing stats was rewarding: each unlocked powerful benefits.
BG and POE kind of both go into extremes of how they use stats ( with char building).
NWN was bit better than both, but improved a lot when they added Prestige classes.