Mortismal Gaming checked out Torment: Tides Of Numenera:
More information.Torment: Tides Of Numenera - Review After 100%
More information.Torment: Tides Of Numenera - Review After 100%
My vote 5.5/10. Too short, wordy and way overrated. Vastly inferior to the original.
Also the combat was 100% pointless.
Was something like:
Win the fight: "Oh, you are so strong, you must be a god, you are our new master."
Lose the fight and get killed: "Oh, you cant die, you must be a god, you are our new master"
Basically the game was a whole chose your own adventure game, bad decisions and combat just put you on a slightly different path if at all. Also means that stat wise nothing mattered.
Wow..vastly different points of view here on this game.
I haven't played it yet, really liked the original Torment..not sure yet if this would interest me..
Win the fight: "Oh, you are so strong, you must be a god, you are our new master."
Lose the fight and get killed: "Oh, you cant die, you must be a god, you are our new master"
I loved the game but the statement above is true and funny.
Probably not a game for power gamers who love to min/max their characters and conquer the world though.
Also missing the point if you think the game was about combat. I felt I had plenty of opportunity to develop and role play my character as I progressed in the game.
Probably not a game for power gamers who love to min/max their characters and conquer the world though.
but I always got the impression there wasn't really any gaming, so to speak.
Yeah, you could say that there is no "gaming". The game has game mechanics, but they are not relevant. If the game removed all game mechanics and for everything you could just chose between A and B you would have had the same experience.
Besides of course: If you arent aware it is like this, you might play it as "game".
So it's not even much of a purely narrative CYOA? [in terms of the game aspect]