Some of the abilities definitely need to be tweaked, and I hope PB does so. A few of them are really under/over powered.
For example, the 'Good Eater' skill is ridiculously overpowered. It triples the amount of hit points you get from food. I'd be fine with maybe a 50% increase, but 300%?? Who needs healing potions when you have that?
On the other hand, the 'Experienced Hunter' skill was a huge disappointment for me, although I suspect it might be bugged in my game. I've read that you're supposed to get 5% more XP from kills, but I'm only getting 1 additional XP per kill. In other words, that Skex that was giving me 125 XP is now giving me 126. Wtf?
Also, the combat, survival, etc, perks in the personality tree seem redundant to me. They trivialize the skill checks in dialogue.
For example, the 'Good Eater' skill is ridiculously overpowered. It triples the amount of hit points you get from food. I'd be fine with maybe a 50% increase, but 300%?? Who needs healing potions when you have that?
On the other hand, the 'Experienced Hunter' skill was a huge disappointment for me, although I suspect it might be bugged in my game. I've read that you're supposed to get 5% more XP from kills, but I'm only getting 1 additional XP per kill. In other words, that Skex that was giving me 125 XP is now giving me 126. Wtf?
Also, the combat, survival, etc, perks in the personality tree seem redundant to me. They trivialize the skill checks in dialogue.