Set 100 years after the events of the original games, Baldur's Gate 3 will utilize Dungeons and Dragon's 5th Edition Rules. But that doesn't mean that Baldur's Gate 3 will be an isometric RPG like BioWare's old Infinity Engine games. Rather, it will have its own identity, Larian founder Swen Vincke tells USG. "We're going to have some things that you haven't seen yet in CRPGs, which I would love to talk about, but I'm going to hold it," Vincke says.
Vincke also confirms that Baldur's Gate 3 will emphasize environmental interaction of some sort, though it's unclear what form it will ultimately take. When I ask Vincke if Baldur's Gate 2 will have interactions similar to that of Divinity: Original Sin 2, where you could set up massive combos by, say, arcing lightning across water, he says, "And more."
Nooooooo It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!
Did I understand correctly that they have more than 200 people working on BG3?
Why is that - are they going to make Witcher Gate III with 3rd person and real-time combat? Did Owlcat or Obsidian use 200 people to make Kingmaker/PoE?
I'm thinking a Dragon Age Origin sort of camera which zooms out to a tactical view when needed but otherwise shows off the world in 3rd person. How else would Larian accomplish fidelity and tactical party based combat? It maybe that the combat system utilises sequential turns with a real time movement phase that is player activated, so you can dodge the fireball if needed.
I also expect the utility feats/spells to be more than window dressing. You could see the game incorporate them as problem solving tools, meaning most every feat or spell will be able to be mixed and matched to allow creative problem solving - at a guess.
Interpret however you like, but this doesn't exactly fill me with confidence.
So probably not isometric and with environmental interactions. Just like many others already mentioned, environmental interactions by Larian trademark do not excite me in slightest. So, yeah, my excitement went down the hill quite quickly after announcement. Should have known better.
Screw this, Im going to replay Kingmaker with latest update. Or maybe finally finish PoE2 (this time in turn-based mode).
I think it's a bit early to say must avoid or even must buy at this point. I will just sit back and see how the game develops.
I mean in the original games, they have flawless spellcasting/psionics, kinda unavoidable instant death abilities, they could CC you for days, and when you somehow manage to get your barbarian in melee in full control of his mind to swing his weapon, they were actually pretty tough to kill!
It's a "hate" in the sense that.. they're overpowered creatures, but they make the perfect villain, and I'm excited to see what they are up to in BG3.
Nooooooo It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!