I agree, the elemental thing was indeed very overused. I quit regularly felt that it was the only thing that mattered in combat. At a certain point, I just switched to story mode to be no longer bothered by it. It was still there, but at least it was quickly done.
I really hope they don’t think of new combos to do. It would be better to have interactive environments in the sense that you could burn a scaffold and have it collapse on top of whoever is beneath it. Or have a wall tumble down because you hit it hard. That if you decide to create a cursed fire in a forest, the trees actually start to catch fire, which causes the forest to burn, which pisses of a lot of people and you are no longer welcome in the town anymore, because you burned their forest and now they have no trees to chop and wood to make anymore, resulting in poverty. And that is all your doing....
I really hope they don’t think of new combos to do. It would be better to have interactive environments in the sense that you could burn a scaffold and have it collapse on top of whoever is beneath it. Or have a wall tumble down because you hit it hard. That if you decide to create a cursed fire in a forest, the trees actually start to catch fire, which causes the forest to burn, which pisses of a lot of people and you are no longer welcome in the town anymore, because you burned their forest and now they have no trees to chop and wood to make anymore, resulting in poverty. And that is all your doing....
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- Aug 30, 2006
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