Sorry guys, I totally forgot about this thread. I should have subscribed to it since I started it.
@spoonfull— If you go into keybindings and then select the pane all the way to the right. What ever key you have for confirm is the key. Just highlight the item then press the confirm key and it will bring up another menu with the option to discard items.
Not sure why you"d want to though as you have an infinite inventory.
I finally finished the game. It was enjoyable but not in the same league as the first imo.
Towards the end I started to get tired of the mob mentality and just made my way to the end of the game so I probably missed a fair amount of end game content.
I will probably go back to see what I missed later but I'm a little burnt out on it. I did just play almost 400 hours with DS1 and 2 combined.
A hint that I learned late and was annoyed about is that most secret areas are now found with the interact button, not by attacking like in the first game.
I found the bosses to be easier than the first game I didn't run in to any that took me all day to beat like ornstien and smough from the first game.
I felt the first game was more fair than the second. IN DS2 it seemed if they wanted difficulty they would spawn in a guy mid fight or use poor camera angles in tight quarters where you loss track of your guy. ( giant boss towards the end, especially.)
My biggest disappointment would be the lack of good dex weapons. I ended up having to respec to a more str/dex build with the nod to strength.
Overall I felt everything in the second game was just a notch below the first but maybe that was because the formula wasn't new to me anymore.
The environments weren't as immersive, the world didn't seamlessly connect, the bosses weren't as interesting and it just didn't seem as fun as the first.
That's not to say it's bad because I hold the 1st game in pretty high esteem so just coming in under that still puts DS2 above most other games I've played.