Toff, I like you but it's pretty clear you are missing my point entirely.
I've been involved in plenty of large, complicated projects, often as one of the main contributors. I know not everything turns out perfectly. But if I had a release date set, you can guarantee that the balance of my game would be done and ready to go. I wouldn't be changing things after the game is released. Period.
Bug fixes? Sure, although if you found these bugs, you should ALWAYS push the release date back and work on that.
I would be completely fine if they released this game as Early Access. I'd be completely fine with that. But they called it an official release. If it's an official release, gamebreaking bugs should be taken care of for the most part and the balance shouldn't even be questioned at that point.
But hey, if you are happy with how the current setup works, fine. But I'm not. I hope it gets better, but if people are just that happy to eat it all up as it's going now, I'm not sure if the future is that bright in this department.