D
DArtagnan
Guest
So, I'm developing a game - and I've been using a mixture of my own art, as well as paid assets (well, I haven't used those - but I will).
That said, since I do all my UI art myself - I'm often in need of icons or symbols as I'm not comfortable with my own ability to create those, and I tend to go a bit overboard with them - and I don't actually know exactly how the legality works.
I have a Shutterstock account - and unless I make my own icons, I simply use the ones I find on Shutterstock.
The thing is, though, how does anyone know if I actually have an account there or not? Also, how would they know if I developed the game during an active account period - or afterwards?
They claim it's "license-free" - so what's stopping people from simply "snipping" images (you can do that with the thumbnails as they don't have watermarks) and using them as they wish?
I'm a little confused as to how I can feel comfortable using these assets without later repercussions.
That said, since I do all my UI art myself - I'm often in need of icons or symbols as I'm not comfortable with my own ability to create those, and I tend to go a bit overboard with them - and I don't actually know exactly how the legality works.
I have a Shutterstock account - and unless I make my own icons, I simply use the ones I find on Shutterstock.
Stock Photo, Royalty-Free Image Prices and Plans - Shutterstock
Access the world of creative assets. Get the price and right plans for your needs of royalty-free stock photos, images, illustrations, and vectors.
www.shutterstock.com
The thing is, though, how does anyone know if I actually have an account there or not? Also, how would they know if I developed the game during an active account period - or afterwards?
They claim it's "license-free" - so what's stopping people from simply "snipping" images (you can do that with the thumbnails as they don't have watermarks) and using them as they wish?
I'm a little confused as to how I can feel comfortable using these assets without later repercussions.