NostalgicRealms
Traveler
- Joined
- May 2, 2024
- Messages
- 3
Hi, I'm the developer of Lair of the Leviathan.
I guess I should start by linking my Steam page here SteamPage
I try and post updates there regularly and also on My Twitter
It seems that a lot of RPGs these days are either procedurally generated maps and dungeons or include things like roguelike or deckbuilding. I don't know if it's just me but I was missing more straight forward old school RPGs. So I started making one!
I grew up playing RPGs in the 80s and 90s and am trying to create a similar kind of RPG. A big open world, no railroading into following one path through the world, no procedural generation or level scaling. A this stage even no quest markers that players just hop from one to the other rather than exploring the world. (I suspect this might be unpopular)
This is a link to my teaser trailer. It shows off a bit of what combat and exploration is like.
I included a few screenshots below as well.
I'm really happy to answer questions or if anyone also has suggestions about the kind of things they want to see in games but developers aren't making any more I'd love to hear it.
I guess I should start by linking my Steam page here SteamPage
I try and post updates there regularly and also on My Twitter
It seems that a lot of RPGs these days are either procedurally generated maps and dungeons or include things like roguelike or deckbuilding. I don't know if it's just me but I was missing more straight forward old school RPGs. So I started making one!
I grew up playing RPGs in the 80s and 90s and am trying to create a similar kind of RPG. A big open world, no railroading into following one path through the world, no procedural generation or level scaling. A this stage even no quest markers that players just hop from one to the other rather than exploring the world. (I suspect this might be unpopular)
This is a link to my teaser trailer. It shows off a bit of what combat and exploration is like.
I included a few screenshots below as well.
I'm really happy to answer questions or if anyone also has suggestions about the kind of things they want to see in games but developers aren't making any more I'd love to hear it.
- Joined
- May 2, 2024
- Messages
- 3