Dhruin
"This is exactly the crux of my argument..."
Well seems your right I did get dates wrong on KotOR, but I am still not sure on the development time table, I remember reading at time how Bioware ran out of time and Lucas stepped in to help do the cutscenes, so when I can find it I will post it.
However your crux only seems to apply to this instance, afaik, nor do I think your defending m$ or consoles, we are just talking about issues of the day.
"My main point is don't blame only Microsoft because..."
Nor do I, I call developers issues as I see them, but I do focus on m$, which I don't believe this makes either of us wrong.
I only have said your wrong when you say, " I only blame m$" since I focus on them since they are the biggest player whom is diverting billions of dollars from one division, to get a market share in another.
There simply is no bigger player in this game, atm, afaik.
"Have a look at Patrick Weekes' response to me on building "cheap" niche games"
Of course I saw it, I was the one whom suggested Bioware could Not make them for basically the same reason, before he posted.
Bioware is focusing on reaching larger audiences, to make enough money to survive as a large company now, not as a small or mid level developer.
It is part of mentality and process m$ did start to get as many titles as soon as possible, if they are the biggest fish, with the most financing power, they can control development directions and scheduling.
Companies need to be larger to meet the insane timeliness, it's a Catch 22.
doctor_kaz
"I read in Forbes that they spent a whopping $20......."
Holy shitt! I had guessed it was single digit millions but now were talking 10s of millions!
"wonder if they average gamer realizes"
I seriously doubt most know, believe or care.
I hope that changes.
Estel
"What's with all the talk of PCs being this strong and consoles lacking power?"
Your joking right?
Were back to graphics?
The mere fact that GoW came out first on console and had to be graphically downgraded to work on the 360, humm I choose GoW PC.
Let’s not forget the whole issue of the thread here, we are talking about how diverted funding from PC games to fund inferior hardware games, which could easily look better on the PC.
If you don't know this or you’re pretending not to know this, then you’re not being honest.
"I'll just say i highly doubt that."
Lol, why am I not surprised.
"Oblivion have shown that vast explorable areas can be done even on a console"
Oh sure at the cost of graphics, AI quality for the PC owners, crappy resistive dialogue and crappy main plot, not like that's relevant to this thread.
"Sorry for being blunt but you may need an eye check"
No, doctor_kaz is 100% correct which makes you 100% wrong.
The same issues every time, DX2, T3, Oblivion and now ME all use very low quality textures on things like the ground and have a terribly short Distance Draw.
If you do have a PC then you should know this since Everyone of These Game Were Improved on the PC by FANS, of course not ME as it's not released.
txa1265
"Bioshock and Two Worlds look better on PC than XBOX360."
Other excellent examples.
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Lol, I am beginning to think Thaurin, is Estel.
Hell, it's clear the console version of Two Worlds can't run worth a crap on the console because it doesn't have the power to run, same as all the others listed.