Yeah, I'd like to play the classics first. I'm sure there are a ton of great games on the PC including all types of free games, indie games, etc, but I'd like to start with the big ones first.
Asdraguuhl, I did plan on asking some questions when I start some of those games. A game like Baldur's Gate looks very complex at first glance. I can handle it, but input would be welcome (not now, but when I get there).
My only fear with these older RPGs is running into impossible difficulty spikes that halt progression. I don't mind a challenge, but I don't like when a game says, "Oops! Sorry, you don't have the necessary skill to advance, you die". Basically ending the game for me because I created my build the "wrong" way.
I like to go by what "feels" right in RPGs, and my builds are usually not run-of-the-mill. I try to switch things up and what not. So I'm hoping that doesn't become a serious issue in some of these games.
For example, Divine Divinity. I am playing as a Warrior, but most of my skills so far have been from the Survivor skill trees. I'm hoping that doesn't hurt me in the long run. Also, my stat points have gone to the usual warrior stuff like strength and constitution, but I'm also working on agility to get my defense up a little. So hopefully I don't run into some super-boss that requires maximum strength to defeat.
One more thing about the Divine Divinity skills, they are beautifully implemented. I feel like the skills in this game are exactly how RPGs should be done. Tons of passive abilities and all of them are useful in some way. Leveling up is a blast.