SpoonFULL
SasqWatch
Thanks for the thread and big thank you crpgnut - your insight into the various survival games is very valuable to treading the sea of this genre.
I played a lot of this in its pre-Steam days; thoroughly enjoyed it. Sometimes I found it quite soothing just pottering around, sailing.crpgnut said:Salt (54 hours)
This sounded rather intriguing, especially the metabolism stuff, so I got it. I was initially put off by the "Mixed" Steam rating, but all the bad reviews I read were due to the proliferation of hackers and such (that might be less of an issue now due to the adoption of EAC?). Given that I (at least initially) want to play it SP-only, those complaints didn't dissuade me.crpgnut said:SCUM 85 hours
Cool, thanks for the tips.@Shagnak; SCUM has a rest mechanic that can sometimes help if bandages aren't enough. Eat a little something and then rest on a bed or couch or chair. Not sure if the bed offers better bonuses, but I generally try to find one. There are also pain relievers and other items in the medicine cabinets. Those can sometimes help with injuries, but not always. I think this part (healing) is still in early alpha.
7 Days to Die and The Long Dark would be my personal choices.
From the user comments, it looks like it's been abandoned in favour of an upcoming Battle Royal game. It looks like it has potential, though.Out of Reach. Haven't tried it myself, but it looks interesting.
https://store.steampowered.com/app/327090/Out_of_Reach/
I haven't played 7D2D since 2017. How far has it come since then? I remember it being pretty rough around the edges.
Never tried The Long Dark. I see it has very positive reviews, but I'm not a fan of that visual style (Cel-shaded or whatever it's called) and have a hard time getting immersed in games that use it.
However, it too has made its developer millions and may not ever get fully released. I just find what's already out there to be significant enough to be worth the money. YMMV.