- bad voice : You always sound as if you either had a frog in your throat, or were a chain smoker.
Adds to +5 mishearing by all NPCs you talk to ...
Adds to +5 mishearing by all NPCs you talk to ...
Wasn't it Tropico that actually had that as a selectable skill?Flatulent - None of your NPC companions stick around for obvious reasons…
This was implemented in Ultima 7. I had it maxed, iirc.Disorganized - Your characters' inventory is always messy no matter how hard you try to arrange, stack and organize it. Got it all in perfect order? BAM! Next time you open it, it's a mess.
Wasn't it Tropico that actually had that as a selectable skill?
(first post, yay !)
- complete inability : You must be rescued by the Princess instead … -20 to all skills …
At least similar:Heheh, that would be a pretty funny twist! Not sure how to implement it, but it would fit nicely in something of an RPG parody.
I vote for a blue-screen-of-death skill. And the skill would go from zero to max in 3 seconds of gameplay resulting in blue-screen-of-death upon launching the game.