ChienAboyeur
SasqWatch
- Joined
- March 29, 2011
- Messages
- 6,265
I thought that was sort of the point of the amnesia plot device to address this. He was somewhat of a blank slate to begin with and the character knew no more about his past than you did as the player, but you both discovered it together.
In fact, I avoided making a major decision and taking a side in the second chapter and the game (well Triss) basically slapped me in the face and said 'look, you need to take a stand and decide who you want to be and who you are'. She was talking to Geralt of course but in some sense I also felt she was talking to me as a player.
The game also seemed to be making the point that the past doesn't so much matter as much as who you chose to be in the present does so I didn't feel at all weighed down by any backstory baggage.
Of course this was my personal experience and YMMV.
All those stories about amnesia (classical tricks in cRPGs) are often mostly motivated by the progression system. Very hard to appear credible when featuring The Witcher of The Witchers starting from blank, as a novitiate witcher. Less hard when the character has forgotten most of things and has to relearn them.
I am eager to see how they tackle that issue though in number 2 as again, starting from bottom might not make sense (I have not finished the game so I do not know yet if the man has recovered most of his capacities at the end of the game)
- Joined
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