Some context first.
I decided to play Skyrim again(because backlogs aren't meant to played it seems)[s/] while waiting for Deadfire TB to go out of beta. I wanted to play something "different" than what I usually play *cough*stealth archer thief*cough*. I never bothered with shields before so I decided to make a "Paladin": one-handed, shield, restoration, alteration, marksman with a crossbow who never steal, doesn't do evil things and protect people. His name is Azar because I name all my Skyrim characters like that (it's the only game where I do that). He is a Breton.
I found a mod (just a few months old) that allow you to worships the gods/daedra of Tamriel and made Azar a follower of Stendarr.
Azar is already level 8 so here is his journey so far:
Following Hadvar after avoiding execution by timely dragon intervention, because he seemed like a nice and compassionate person while the Stormcloaks looked mostly angry, Avar made it to Riverwood. There Hadvar's uncle asked him to go to the Jarl in Whiterun to announce a dragon attacked Helgen and request help for Riverwood. Before doing as such, he made it to the local merchant to do some shopping and learned about a robbery and where the thief went. Getting the Jarl's help seemed more important.
Once in Whiterun, Avar talked to the Jarl and was hired to fetch a tablet for his court Wizard in, surprise!, the same ruins the thief run off to. But the wannabe-Paladin didn't feel sufficiently equipped to assault a ruins full of bandits and undead yet. He did some questing for the locals at Whiterun, including saving a horse from bandit who was "adopted" and named Smoke. Then Azar set off to meet his brethren at the Hall of the Vigilant near Dawnstar for some religious contemplation.
The trip to Dawnstar was full of encounters, mostly wolves, but also a courier assaulted by spiders whom was saved from certain death by the Paladin-in-training. After talking and praying, Azar decided to set off to the College of Winterhold, because that is his best change to improve his magical skills. More wolves, including ice wolves, were encountered in the snowy region (I had 47 wolves pets by the end of Whiterun to Winterhold). A disease was also contracted, so Azar first idea when reaching Winterhold was to find a way to get ride of the it…no potions or healer could be found!
Joining the College was the only way to get access to their healer. So Azar did so, but ended up in a training session and then told to show up at Saarthal in a few hours. It was super late (or early actually), no healer/potion were found still and Azar was dead tired and went to bed. On the morning, he made the trip to Saarthal and, luck on his side, meet a Vigilant of Stendarr who happily cured the disease.
Exploring Saarthal started rather academically, but then something strange happened, draugrs were fought and a huge magical orb was found. The Archmaster of the College was notified of the discovery and asked Azar to research the subject…but it was late, his bed was calling.
P.S. Avar didn't kill the bear in Helgen intro (sorry Joxer)
P.S.S I'll post a pic of Azar and Smoke later, I'm not the screenshot-gamer type so I don't have any right now.
I decided to play Skyrim again
I found a mod (just a few months old) that allow you to worships the gods/daedra of Tamriel and made Azar a follower of Stendarr.
- Unofficial patch
- SkyUI
- Cutting Room Floor (add back things Bethseda cut)
- Total Makeover (higher quality faces for all, yeah!)
- Consistent Older People (required to have old people looks like old people)
- DLC Spells Vanilla (add DLC spells to Vanilla Vendors)
- Rebalanced Leveled Lists (fix the leveled loot list to not be crappy)
- Legendary Skyrim Crossbow (put Dawnguard crossbow into base Skyrim, add missing types and crafting)
- Obsidian Weather (change lightning and weather based on seasons and area)
- Zim's Immersive Artifacts (rebalance the artifacts to makes them cool again)
- Wintersun - Faith of Skyrim (the worship mod)
- Hidden Hideouts of Skyrim Cities (I needed a not respawning chest that was easy to access for all my crap until I got an house)
- Forgottten Cities (a content/quest mod that looked cool)
- Nether's Follower Framework
- Equippable Tomes (add craftable tomes that increase magic school efficiency and show up on your character, fix base Skyrim magic scaling issue and is great for role-play)
- Namira for good guys (a good guy option for that quest ending)
- KS Hairdo Lite
- Immersive Citizen - AI Overhaul
- Immersive Horses
- Realistic Water Two (I like pretty water)
- Experience (change the leveling to be quest/exploration XP based, skill still improve with usage but they have a cap based on your level. I love it)
- Craftable Horse Barding
Azar is already level 8 so here is his journey so far:
Following Hadvar after avoiding execution by timely dragon intervention, because he seemed like a nice and compassionate person while the Stormcloaks looked mostly angry, Avar made it to Riverwood. There Hadvar's uncle asked him to go to the Jarl in Whiterun to announce a dragon attacked Helgen and request help for Riverwood. Before doing as such, he made it to the local merchant to do some shopping and learned about a robbery and where the thief went. Getting the Jarl's help seemed more important.
Once in Whiterun, Avar talked to the Jarl and was hired to fetch a tablet for his court Wizard in, surprise!, the same ruins the thief run off to. But the wannabe-Paladin didn't feel sufficiently equipped to assault a ruins full of bandits and undead yet. He did some questing for the locals at Whiterun, including saving a horse from bandit who was "adopted" and named Smoke. Then Azar set off to meet his brethren at the Hall of the Vigilant near Dawnstar for some religious contemplation.
The trip to Dawnstar was full of encounters, mostly wolves, but also a courier assaulted by spiders whom was saved from certain death by the Paladin-in-training. After talking and praying, Azar decided to set off to the College of Winterhold, because that is his best change to improve his magical skills. More wolves, including ice wolves, were encountered in the snowy region (I had 47 wolves pets by the end of Whiterun to Winterhold). A disease was also contracted, so Azar first idea when reaching Winterhold was to find a way to get ride of the it…no potions or healer could be found!
Joining the College was the only way to get access to their healer. So Azar did so, but ended up in a training session and then told to show up at Saarthal in a few hours. It was super late (or early actually), no healer/potion were found still and Azar was dead tired and went to bed. On the morning, he made the trip to Saarthal and, luck on his side, meet a Vigilant of Stendarr who happily cured the disease.
Exploring Saarthal started rather academically, but then something strange happened, draugrs were fought and a huge magical orb was found. The Archmaster of the College was notified of the discovery and asked Azar to research the subject…but it was late, his bed was calling.
P.S. Avar didn't kill the bear in Helgen intro (sorry Joxer)
P.S.S I'll post a pic of Azar and Smoke later, I'm not the screenshot-gamer type so I don't have any right now.
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