azraelck
Angel of Cookies!
Lag is currently our highest priority. We have already made changes to the Deathwyrm raid which has increased the user experience in that raid. Although that work has provided a better experience for many players running that content, we are still seeing evidence of server performance issues on certain server processes. As previously reported, we identified an issue with certain server instances not cleaning themselves up, and we are also seeing evidence of server side CPU spikes in our CPU usage logs. We are trying to determine the cause of these spikes. During these CPU spikes players on that server process will experience lag even though other players on the same shard might not see it because they are running content on a different process. I have all engineering resources working on it.
This week's patch will include diagnostic logging to help determine the issue. I know these lag spikes are annoying and I do appreciate that players have been patient as we have been working to diagnose these issues.
Sev~
I cannot believe they did not include logging when the engine was originally coded. Even Microsoft makes a log.
And Chromium causes CPU spikes...