I like both story based and non-story. Most of the classic crpgs didn't have much story at all, a few lines of descriptive text and 90% of the actual "Story" was found in the manual.
Torment for me is probably one of the best story based crpgs ever - but there was certainly more than just the story aspect to it. I thought the variety of items and all the different locales were also responsible for it being such a good game.
Torment for me is probably one of the best story based crpgs ever - but there was certainly more than just the story aspect to it. I thought the variety of items and all the different locales were also responsible for it being such a good game.