Something that's making waves online is that Japanese developer's do not like their games labeled JRPGs. They never did it seems. Thoughts? Opinions on the subject?
View: https://m.youtube.com/watch?v=-IrR81mQwOs
True almost every game now has RPG elements. What's hilarious is developer's just using the tag to sell games nowadays. RPG has become just a marketing term.Well, I'm starting to hate the "RPG" bit, so obviously JRPG doesn't go over well for me, either.
Like the video said, back in the day the term made a ton of sense. You've got your western RPGs where you'll be having some degree of control over your characters' actions and looks, with a very heavy influence from Dungeons & Dragons, and you've got the games coming out of Japan, which tend to be far more linear with little choice but (hopefully) superb stories. You could save a lot of time and still be pretty accurate by rolling up games into "Japan" and "Western" games.
But then the developers did something terrible (for nomenclature, anyway): they played each others' games. They enjoyed each other's games! They borrowed ideas from each other's games!! And they did it with completely different genres, too - so now shooters and even 4X games might have skills and some form of levelling up. Oh, and just to make things even more of a mess, South Korea and China are getting into making games, too.
- Pre-1985: games are so rare you can just call them by name, no need for genres.
- 1985-2000: the genres get established and work pretty well, but then Deus Ex came along as some sort of RPG/shooter hybrid (now called immersive sims) and the cracks are start getting serious.
- 2000-2010: the genres get violated more and more, to the point of being useless.
- 2010-present day: the genres make little sense but keep getting used anyway because that's how it's always been done. Even famed website RPGWatch barely bothers to argue whether a game is or isn't an RPG anymore.