Arguing with Vault Dweller over what sort of game FO3 will be, whether it's what he believes it will be or what someone else with a differing opinion thinks it will be, is like trying to convince a Creationist to accept evolutionary science.
You are mistaken. I'm not a die hard fan, and unlike many, I'll be perfectly ok with a Fallout-
inspired game from Bethesda. I'll be very happy if the game turns out to be Morrowind with guns. It's the Oblivion with guns concept that scares the hell out of me.
crpgnut said:
While I'm sure Vault Dweller's article was amusing...
I wrote no more than 10 words there. The "article" is a collection of quotes from various game sites.
I'm much more interested in VD the game developer, than VD the forum poster.
Speaking of that, RPG Vault is about to show our first combat video, so you may want to take a look at that next week. I showed the video to Jora (I think he posts here as well; here is what he posted on our forums):
"Okay, so I was given a chance to see the video beforehand. I must say it looks great. Not "great for an indie" but great compared to games like Dungeon Siege and Neverwinter Nights. The models are detailed, the animations fluid and varied.
Implementing the menu for choosing different attacks was worth it. It seems very quick and easy to use.
The inventory seemed to be better than Fallout's. Flashback scrolled it quite effortlessly.
The best parts were the death animations and the special attacks. The only gripe I have is that some of the weapon swinging animations seemed too slow, too powerless. (though VD said they are aware of the problem.)
All in all, the combat really seemed to work. Everything was smooth and clear and there were numerous options. After seeing the video, fighting and visuals are the very least of my worries. It also gives me hope that the other areas of the game will be as good."
The Codex has been useless since Saint Proverbius quit caring. It used to be a great place to go for indy news, but it's long since failed in that mission. It's just an anti-Bethesda fanchild gathering; not worth visiting.
I humbly disagree. First, I interviewed quite a few developers over the last two years, giving you answers to questions most site rarely ask. I interviewed Bioware, Obsidian, the Witcher, Gothic 3, Drakensang, NWN2 teams. I did a great "dialogue" interview with Gaider, Sawyer, Mitsoda, and Bennie.
As for the indies, I interviewed Eschalon: Book 1 and The Broken Hourglass guys, previewed Depth of Peril, did that indie round-table interview, Zero-Sum (Prelude to Darkness) interview, telling their story. I introduced a new indie game yesterday - Scars of War. And so on.
You may dislike the Codex and my charming personality in particular, but don't claim that the Codex does nothing, but bitch about Bethesda.
Moriendor said:
Hard to tell with quotes that have been ripped out of context and with no links (and -yes- I did actually go to GiN and try to track down the article from their front page but the layout of the site is crap so I couldn't find their E3 coverage).
Ask and you shall receive.
http://www.gameindustry.com/review/item.asp?id=856