Still a massive improvement over the "up to 2 minutes" that Couch mentioned earlier in the thread.Kingmaker, from throneroom to Kingdom management map: 20 seconds. May not sound like much, but the frequency plays a role, too.
Still a massive improvement over the "up to 2 minutes" that Couch mentioned earlier in the thread.
Still a massive improvement over the "up to 2 minutes" that Couch mentioned earlier in the thread.
I'm curious, why don't people like the idea of BG3 being a turn-based game? Honestly, I think turn-based (kind of like in X-Com 2 where you have a couple different actions you can take on your turn instead of a number of action points that determine what you can do and how many times) would be a better fit, especially since it's based on Dungeons and Dragons and all the rules for determining stuff like actions, turn order, reactions, etc. are already laid out.
I'm curious, why don't people like the idea of BG3 being a turn-based game?
The key word is adaptation.I agree that TB is a much better fit for a D&D game or any PnP adaptation
It's also the primary reason load times are so much longer for the same games on PS4 and Xbox.
Apparently this is not true. Many people have swapped the PS4 HDD with SSD and they didn't see huge performance improvement like they do with PC. There are other bottlenecks…
Bravo someone who understands. This game is a load screen simulator.Kingmaker, from throneroom to Kingdom management map: 20 seconds. May not sound like much, but the frequency plays a role, too.
So let's see it takes four minutes to load on start-up and 25-30 seconds for the rest of them for me. The startup-up screen even says it can take up to seven minutes to load.Get into town, instant port into throne room *load screen* click table *load screen* want to build barrack in village *load screen* build barracks, leave village menu *load screen* leave table *load screen* leave throne room *load screen* leave plaza *load screen* travel to new area *load screen*
Now back on topic Baldur's Gate 3 will be made on a better engine then Unity, and will be developed by Obsidian. I can smell the disappointment a mile away from RPG fans.
I think it will use DnD 5 and the “new“ setting.
Does the city of Baldur's Gate still exist there?