It's not any different from other big-name releases in that way. It might be the most hyped one we've had in a while, but you always have unrealistic fans with unrealistic expectations.
That said, I'm not seeing a lot of that here.
Does it have to be a new thing, or?
That said, I do think CDPR is a unique case around the Watch - and in general. That's one area where I will agree with Silver Coin - that it's a strange thing to watch people who're so loud about the failings of modern CRPGs and streamlining almost unanimously praise a game that's so obviously catering to the big mainstream audience before "our" kind of hardcore CRPG fans.
I mean, if any other game had shown similar footage of bullet-sponge enemies and driving around town shooting people in moving cars in real-time - the game would have been named ANYTHING but a worthy CRPG.
joxer alone would have been frothing at the mouth about how looter-shooter mechanics had infested the game.
Just think if it had been footage from a Bioware game
Amusing, in a way - I suppose is the right word. At least to me.
Oh, I don't think we have any shortage of unrealistic people around here - but, as you say, that's common.
But I fail to see how that's relevant. Not everything I say is meant to be a big revelation or some kind of profound insight.
It's merely my opinion, nothing more and nothing less. Sometimes, I will make points that are supremely obvious - but that doesn't really make them invalid, in my mind.
One might argue the opposite could be true.
More power to ya. I don't think I'd want to go that long sneaking around, but that's just me.
Well, the last two Deus Ex games were pretty big, too. I spent at least 60 hours sneaking around in Mankind Divided, for instance
It's not that I'm not tempted to try something else, it just doesn't fit with my playstyle once the consequences enter the picture.
That said, I mostly enjoy the exploration/hacking/reading stuff - and I find straight-up shooting very boring for the most part.