Falksi
Sentinel
- Joined
- November 15, 2015
- Messages
- 480
Cool! Be interesting to hear if the Megadrive version is any better.
Here you go mate, it's probably worse :lol:
Sword of Sodan - Megadrive
So yeah, I remember seeing this for the Megadrive and thought that the sprites & graphics looked mint, and that it was worth investigating. Thankfully, Mean Machines reviewed it before I had chance to purchase it, and it got panned, so I avoided it.
I mean it really is a nothing game. Other than the meaty main sprites, that's it, everything else is woefully dire. The animation on those sprites is terrible, in particular the laughable shuffle which the main characters employ to move forward. The sound too is, again, nothing. Just a bunch of grunts & birds tweeting with no in game music and precious little else.
But the combat, dear lord this is bad. It's a bizare tippy-tap, shuffle along, hit & hope bag of bollocks. Yet again, there's hardly anything to it at all, and progression requires no thought, no skill, no test of reflexes, no test of dexterity etc. it's just a case really of how much boredom you can endure before you decide to give up, as you bash one button and push on.
After around 3 playthroughs I dropped the difficulty to easy (something I rarely ever do) just to see how far I could get, and if the game held anything more of interest later down the line. I made it to the end of the 3rd level where two giant blokes have at you from each side, and thought "fuck it, I really can't be arsed anymore".
It really is as if they started making the game, nailed the big sprites, then thought "fuck it, let's just release & sell it on the back of those rather than finishing off the actual game"
Dog shit.
1/5
- Joined
- Nov 15, 2015
- Messages
- 480