Developer Thomas Henshell send us some info about his upcoming RPG Archmage Rises:
More information.
Our vision is to bring the essence of the pen & paper role playing experience to the modern computer role playing game. Where player freedom, choice, and natural consequence is the core of the game.
Setting
Of low birth, sixteen, away from home, and now kicked out of school just prior to Confirmation. Legally, you are not allowed to practice magic. What will you do?
From this tumultuous beginning you are in control of how you make your way in the world of Vaelun.
Character
- Conform to society or rail against it?
- Forgive those who harmed you, or seek vengeance?
- Become a famous academic or fearsome battlemage?
You are born and will die of natural causes after a certain number of years (determined by genetics). How you spend your time is the most important decision you will make.
Combat
- Story driven character creation branches into over 144 beginnings.
- Permadeath brings gravitas to every decision. Just as in real life, there are no redos.
- Dozens of skills allow for broad character diversification. No two play throughs will be the same.
- Most every action affects your soul. The more selfless you are, the more good options become available to you. The more selfish you are, the more evil options become available.
The innovative turn-based combat is designed from the ground up to be flexible, strategic, and fast. Combat is just one way of overcoming obstacles.
- The battlefield is separated into three ranges (Far, Mid, Near). Enemy weapons and abilities determine their optimal attack distance. Use your retinue of spells to blast your foes, but also to control the battlefield. It's like Chess with fireballs!
- Decide how to best utilize your action points: quick light spells, or slow powerful ones. (Like Bravely Default)
- Choose how powerfully to cast a spell. Like a boxer swinging, the more power you invest the higher chance of missing, and the more of an opening you allow to your opponent, but the more damage you do. Like boxing, battle is not just a test of power but wits and stamina as well.
- Craft your own weapons, equipment, and spells. No class restrictions, specialize in your favorite spells.
More information.