I don't really need to stay on top of too many releases, I've learned not to rush into them anyways for the most part. Typically, I'll wait two to four months now after release before delving, there are some exceptions but, allowing for patches and updates seems to be a wise choice these days.
… I can only play so many games a year and I'm slowly falling further an further behind).
That trailer isn't too promising, to be honest. It looks sort of… barren and clean when I compare it to PoE 2 - which is hard to avoid. Also, every video and trailer I've seen - so far - makes it look a little slow and clunky.
The exaggerated art style is also a little off-putting, I find.
Oh well, still going to try it out.
I'll never understand why an RPG with deep/intricate systems would put out a trailer like this.
That's probably my first guess also as it's a small Russian developer.Because they don't know how to do marketing?
It doesn't compare to the greatness of Deadfire's feature trailer
https://www.youtube.com/watch?v=LgCTt02KTYg
Nothing compares to your slurping skill for Deadfire at every opportunity.
That trailer isn't too promising, to be honest. It looks sort of… barren and clean when I compare it to PoE 2 - which is hard to avoid. Also, every video and trailer I've seen - so far - makes it look a little slow and clunky.
The exaggerated art style is also a little off-putting, I find.
Oh well, still going to try it out.
This echoes my initial feelings about it. I haven't been following this game for some reason (I tend to keep up on new releases but had given up on KS when this game was announced), but the "idea" of it sounds good. Pathfinder is a great rule-set. I need more BG-style games in my life.
Other than the generally sterile/generic first impression, how much involvement did Avellone actually have in this game? I respect his skills as a writer and narrative designer. If he's the "chief" writer/designer I'm definitely more interested.