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Ray Muzyka has been interviewed at VideoGamer, in the light of the Dragon Age release, although nothing of major interest is revealed:
More information.VideoGamer.com: One of the criticisms of Dragon Age concerns the graphics. Is that the result of the game being compared with Mass Effect, one of the most graphically stunning games of the last few years? Was it unrealistic to expect a similar quality level of graphics for a game so huge?
RM: It's a different style of graphics, I'd say. We don't want to make all of our games look like Mass Effect. Mass Effect's art style is beautiful. And even Mass Effect 2 pushes the envelope even more than Mass Effect 1. Players are in for a treat. With Dragon Age we were striving for a different art style. It's not a stylised art style, but it's not an ultra-realistic style either. It's somewhere just south of a realistic style, but with a little measure of stylised art thrown in. We're trying to find our own place and every game has to have a unifying theme in terms of the way the art works. I personally think Dragon Age is beautiful. Different players may have different perspectives on that, but Dragon Age and Mass Effect are both beautiful in different ways.