Stuff
I'm really enjoying the exploration of the gameworld but the intro is woeful.
I thought the introduction was excellent. Maybe not in a role-playing way, but these things are usually terribly boring. Well, Oblivion's at least. In Fallout 3, at least I was enjoying myself as the game explained its mechanics to me and as I created my character.
But yes, it would've been even better if your choices would have better consequences.
You needed an intro like that, since the manual is virtually useless. I still haven't figured out how to make lockpicking work; all I do is break mine continually on very easy locks.
You needed an intro like that, since the manual is virtually useless. I still haven't figured out how to make lockpicking work; all I do is break mine continually on very easy locks.