Henriquejr spotted a PC Gamer arcticle about Arkane's new games:
More information.With Redfall and Deathloop, Arkane is trying a radical new approach to immersive sim design
Following Prey and Dishonored 2's underwhelming sales numbers, the studio is attempting something different.
Arkane Studios made its name as the mainstream advocate for immersive sims, the proud defender of a genre that seemed destined to fade into obscurity. The studio's first game, Arx Fatalis, was Raphael Colantonio's attempt to make his own version of Ultima Underworld. Its more recent titles, Dishonored and Prey, were spiritual successors to Thief and System Shock, both lynchpin entries in the immersive sim canon.
Yet glance at Arkane's upcoming games Deathloop and Redfall, and you'd be forgiven for thinking the studio has abandoned its raison d'être. Structurally, Deathloop has as much in common with a roguelike as it does Dishonored, placing emphasis on repetition and randomisation, including Dark Souls-style invasion-based multiplayer. Redfall, meanwhile, barely looks like an immersive sim at all. Arkane's description of it as a "cooperative open world shooter" makes it sound like a blend of Left 4 Dead and Destiny.
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