I wouldn't exactly call their reactions swift, there is no way they didn't know some of the existing issues when it was released. I do give them credit for fixing many of the issues, and I'm a huge fan of the game up to the point where I parked it, but putting out a game in this state was not smart. With some luck and hard work, most of this will only be remembered by a few in a couple of months' time.
Ha I love that I'm going to make a meme out that slogan.:lol:I enjoyed Clangeddin's name for it: "Patchfinder: Bugmaker -- Tales from the Loading Screen"
Troika colsed down due to buggy games and low sales. Let that be a lesson to this devolper.
I have to agree, Bethesda releases super buggy games and then don't bother to fix for a long while (if ever).Wow .. As if we were still living in some past dimension, are we? Games were certainly not that complex years ago even if some were awesome anyway and there was no or few Internet.
You bought a buggy game, you got a buggy game and you had all the chances in the world to get stuck with a buggy game unless you happened to tumble on some magazine throwing at you a floppy disk with some patches. And that was if you were lucky enough to live in the same country than the publisher/developer.
As for Bethesda and all those guys, they release buggy games but they certainly do not own their shit and expect/wait for the community to make their game any better which eventually happens.
We will judge Bethesda on their own merits with Fallout 76. Their game, their IP and a closed environment only them can correct.
Until now it looks bleak and bad and crappy. But, who knows?
Oh well guess this might sound rude but seems gamer standards have gone downhill ever since digital overtook physical sales. Nowadays digital makes patching easy.
So it made it all the more common that a lot of them get fixed after release. This practice would of been called out before in the past, buts it's widely accepted nowadays.
Its been released for just over a month, I think it was quite swift. Obviously I'd preferred it if it was less buggy on release but still I think they did well considering the size/content of this game.