Alpha Protocol - Podcast @ GameHounds

Just a few things. Not sure if any of it is new or interesting :).

Interview start at about 1:40

At 4:23
Plotline written by Chris Avellone.

At 14:30
3 differences between AP and Mass Effect:
1. Non repeatable conversations, can't go through the conversations a billion times to get the outcome you want.
2. Reactivity, hundreds of choices that has small or big impact on the game.
3. Real world setting. Lots of fantasy or sci-fi settings in RPGs.

At: 19:35
20-25 hours gametime.

At: 28:00
Pre order from gamestop and gamecrazy gives some different weapons to be unlocked in the beginning of the game and some super weapons at the end of the game. Not something that should imbalance the game.
Reason for it was because its pretty important for a new IP to get alot of pre orders, since the retailers will push it a bit more if they see it as a popular game.

Interview end at around 40:00
 
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