Gwendo
Sentinel
- Joined
- July 30, 2007
- Messages
- 322
It's still my most anticipated game of this year, even if I still think the combat will disappoint me (although I should expect it, as I didn't like the combat of The Witcher and The Witcher 2. I didn't like the combat of the third game, but it became better with the added combat mode and that's what made me come back to the game and finish it).
In this game, it looks like the combat will be underwhelming for me, because I just don't enjoy this type of combat where enemies are bullet sponges that must be spammed with attacks until it triggers a death animation. But on the other hand, it seems that some original weapons and skills might spice it up a bit. And it looks like the quests are made so that it's viable and enjoyable other styles of gameplay, like stealth, for example.
To be clear, I know in RPGs enemies take time to go down, as every enemy has hit points and we do a certain damage, base on skills and weapon damage, etc. But the more dynamic and immersive you make the game, the more dynamic and immersive you expect the combat to be. Borderlands approach to combat, for me, is a turn off. I've tried to enjoy several RPGs, despite not enjoying the combat, only to end up stop playing a few hours in. I always make the mistake of thinking that story and other elements are what matters, but combat ends up being very important and make or break a game for me. Most RPGs rely too much on combat, for it to be ignored or just tolerated.
Another thing that toned down my expectations for this game is the driving. It just looks like you're driving a kart or something. But I'm only judging from the videos. This is minor, as a couple years ago I didn't even know we would be able to drive.
The Witcher 3 turned out an excelent game, after a few patches (and the alternative combat mode/controls). And I don't expect CDP to release an inferior game. So that's why I still have high expectations for this game and it will be a day one purchase for me.
In this game, it looks like the combat will be underwhelming for me, because I just don't enjoy this type of combat where enemies are bullet sponges that must be spammed with attacks until it triggers a death animation. But on the other hand, it seems that some original weapons and skills might spice it up a bit. And it looks like the quests are made so that it's viable and enjoyable other styles of gameplay, like stealth, for example.
To be clear, I know in RPGs enemies take time to go down, as every enemy has hit points and we do a certain damage, base on skills and weapon damage, etc. But the more dynamic and immersive you make the game, the more dynamic and immersive you expect the combat to be. Borderlands approach to combat, for me, is a turn off. I've tried to enjoy several RPGs, despite not enjoying the combat, only to end up stop playing a few hours in. I always make the mistake of thinking that story and other elements are what matters, but combat ends up being very important and make or break a game for me. Most RPGs rely too much on combat, for it to be ignored or just tolerated.
Another thing that toned down my expectations for this game is the driving. It just looks like you're driving a kart or something. But I'm only judging from the videos. This is minor, as a couple years ago I didn't even know we would be able to drive.
The Witcher 3 turned out an excelent game, after a few patches (and the alternative combat mode/controls). And I don't expect CDP to release an inferior game. So that's why I still have high expectations for this game and it will be a day one purchase for me.
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- Joined
- Jul 30, 2007
- Messages
- 322