USG_Mucifikatorul
Urban Strife Dev
- Joined
- December 12, 2019
- Messages
- 11
Somewhere in the south of the US, in the fictitious town of Urban, a small community is trying to survive an apocalyptic virus pandemic that almost wiped humanity off existence. You're dragged into their story half-dead, with a head concussion that leaves you with weird nightmares about a blurry past. These kind folks save your life and nurse you to health but soon they find themselves in a dire need of a hero. You're to help rebuid their dilapidated shelter, recruit a militia to defend it and venture out to seek allies and resources. And hopefully make it alive when the undead menace resurfaces.
Urban Strife is built on the foundation of old school TBS, with classic action point system, interrupts, skills and perks, health and stamina systems with afflictions and wounds. And on this base we built our own innovations, such as simultaneous zombie horde turn, real ballistics calculations for firearms, a captivating RPG storyline and dynamic map levels that change while the game progresses.
Urban Strife has been in development for more than 4 years now and we're atm working on a closed alpha build. Whitepond Games studio is a small indie studio, based in Bucharest and this is our first game. Some of us though have a decade or more of dev experience with AAA titles. For more details you're welcome to check out website: www.urbanstrifegame.com
Here are our latest alpha sneak peeks, showcasing looting, inventory crafting, character customization and firearms combat:
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- Joined
- Dec 12, 2019
- Messages
- 11