USGamer argues that Anthem doesn't have an excuse for repeating Destiny mistakes.
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Thanks Farflame!I've seen responses that compared Anthem's problems to the teething periods of the first Destiny and The Division. Both of those online games launched with severe issues, both in content and design. Both required their developers to knuckle down and improve them over time. In Destiny's case, not all those lessons made their way in Destiny 2, which caused more problems. For The Division 2, Ubisoft has promised that it's learned from the first game, a title that it whipped into solid shape, with an "endgame first" focus on the upcoming title. Anthem is in a better launch state, so it should be cut some slack, is part of the sentiment I'm seeing.
First, the assumption that Anthem is a better launch than close competitors Destiny, The Division, and Warframe, or other online games like World of Warcraft and Final Fantasy 14 is arguable. The truth is that it doesn't matter though, because Anthem isn't launching in 2013 next to the original Warframe, or 2016 next to the original The Division. It's launching in 2019, next to the current version of Warframe, Destiny 2 post-Forsaken, and alongside the upcoming The Division 2.
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