Final Boss writes what they want to see from The Elder Scrolls VI and compare to what was great in Skyrim.
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Thanks Farflame!Unfortunately, there's very little reason to play through twice -- even if you're a completionist, you'll get the same set of achievements, regardless of your choice, and the quests are largely the same, except that you'll target different forts depending on whether you're "liberating" or "reunifying" Skyrim. Even after you've completed the storyline, something seems off. There's no finality to it -- many NPCs will still talk about the war as if it's ongoing, which makes it all feel a bit... pointless.
In TES 6, we'd love to see something a little more polished. Now, we know that adding completely alternative questlines is a huge workload, but it would add even more to the replayability of the series, especially if, like with Skyrim, it keeps the perks system, rather than the more rigid class system we saw in Oblivion. Plus, since Bethesda has admitted we won't be seeing TES 6 until after Starfield, they have plenty of time, right?
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