Planet Explorers - Major Update

HiddenX

The Elder Spy
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Couch spotted that the openworld sandbox adventure game Planet Explorers got a major update:

A0.9 Steam Release

Happy Holidays everyone. Here's the a0.9 build. It's about a year late, and we are truly sorry for that, but sometimes, a major rewrite is needed (in retrospect, it's up for debate). For players updating from a0.87, this is pretty much a new game. Everything has been changed over the last year. This build is a bit rushed, so we expect there to be bugs. We'll straighten these out over the next two weeks. From now on, we'll be updating directly to the release build instead of the beta. We will be releasing a new demo based on the a0.9 build within the next two weeks as well.

A0.9 Changelist:

  • Fixed turrets not firing at enemies sometimes
  • Fixed turrets not firing when not hit by an enemy
  • Fixed jetpack animation
  • Fixed NPCs not returning after chasing an enemy
  • Fixed grenade projectile motion
  • Fixed giant robot enemy weapons projectile motion
  • Fixed ISOs disappearing after entering model scene
  • Fixed Paja creation error in the desert
  • Fixed world map not displaying anything in Adventure Mode
  • Fixed turrets filling up durability after being picked up
  • Fixed multiple colony UI bugs
  • Fixed herbs adding full HP
  • Fixed NPC spawning twice in camp
  • Fixed repair machines not using resources
  • Fixed kicking out NPC from colony and having the NPC disappear
  • Fixed issue where some scripts can't be learned
  • Fixed issue of being able to pick up the ladder while on it
  • Fixed problems with bird projectiles
  • Fixed issue with NPCs not stopping for conversation in Adventure Mode
  • Fixed fertilizer gun projectile
  • Fixed issue with andhera not being scared of light
  • Fixed issues with respawning a follower
  • Fixed issue with NPCs waiting for food at the colony warehouse
  • Fixed issue with follower's HP not being full at the start
  • Fixed issue with not being able to assign NPCs to some colony functions
  • Fixed multiple coop Story mode bugs
  • Changed the arrow hit effect
  • Changed comfort level lowering speed
  • Changed custom axe orientation
  • Changed the range of looting for follow player camera mode
  • Changed grenade throwing animations
  • Tweaked weapons collision
  • Tweaked vehicle driving controls
  • Tweaked animal attack timing
  • Tweaked shield sizes for colony
  • Tweaked some story missions for better presentation
  • Tweaked number of herds spawning
  • Added animal area attacks hurting over animals nearby
  • Added Puja camps to Adventure Mode
  • Added new medicines
  • Added a new prompt when trying to learn scripts that's already been learned
  • Added NPCs putting weapons away when out of ammo
  • Added random color to NPC hair
  • Added random color for NPC skin
  • Added UI element for picking droppings
  • Added new story missions
  • Added a new story scene
  • Added randomized animal sizes
  • Added the Trade Post for colony in Story Mode
  • Added diplomacy to Story Mode
  • Added playable single player custom maps
  • Added scenario editor to the World Editor
  • Added ability to plant any object and AI in the World Editor
  • Added new missions in Adventure Mode

More information.
 
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The game looks better now. Can't say much about gameplay because there's a bug in the new version that's making it unplayable for a lot of people, including myself.

The game freezes about every 5 to 10 seconds. It's not an FPS issue, there's no drops in framerate or anything, the game will just actually freeze for a brief moment every 5 to 10 seconds. The devs are working on it, so I hear, but for me, it's so annoying I couldn't play it until that is fixed.
 
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Another Kickstarter game that I really hope gets released this year as the developers are already a year behind in development. At least they were upfront about it.
 
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I'm in once they are out of EA.
 
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I need to get back to this at some point and see what difference the updates have really made. I enjoyed the ten hours or so I put into it last year.
 
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Because I'm KS backer received an e-mail. Planet explorers is done with betatesting and the release (version 1.0) just happened:

And here we are, after two and half years in Early Access, we're finally ready to release the game on Steam. This does not mark the end of development for this title, we will continue to bug fix, tweak, and update this title for at least another half a year, after that it will depend on sales. We plan to continue to add more side stories to both adventure and story mode. We're also looking into putting in features that were left out of the final build, such as animal riding.

In this build, we've also opened up the language spreadsheet so that players can do translations into their own languages if they want (and then load that spreadsheet ingame), we'll talk more about this in a couple of days. We have found that there have been players who change numbers with a third party software in multiplayer games, giving them the ability to one hit kill other players. So, we added an anti-cheating mechanism. When we detect cheaters, he or she will be kicked from the game. If this persists for 3 times, he or she will be banned from multiplayer and reported to Steam. This is a new feature that we hastily put together, so we do need a lot of community input on if this is the right way to go and if it's fair for everyone involved.

Launch trailer:
 
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