I bought the game but I will probably wait for a few months for bug squashing, further optimizations, new content, mods, etc. before playing. So far I only played two lifepaths (nomad and corpo).
This is a compiled list of features (quality of life and immersion) posted on reddit (by u/RalphDamiani) that could make the game better:
Quality of Life
- Walk toggle for keyboard.
- Key re-mapping for certain elements.
- Accessibility features missing (ie: text scaling for menus).
- In-game benchmark feature.
- Dash should be a separate key and not a double press of walking key.
- Crouch and skip dialogue should not share the same key.
- The minimap is too zoomed in to be helpful in many cases.
- Missing a toggle aim feature.
- Ability to respec attributes. (Note: Existing item respecs perks only)
- Ability to disable objective marker.
- Ability to lower ADS sensitivity.
- Add proper ultrawide (21:9, 32:9) support.
- Add loot by area or/and autoloot feature.
- Add "stash all" feature.
- Add transparency option for hud elements.
- Add way to remove mods from unequipped weapons.
- Add toggle mouse acceleration.
- Driving markers and onscreen trajectory (alternative GPS).
Gameplay and immersion
- Body slider customization (height, weight, muscle mass).
- Very few options for some of the character creation features (hair color, tattoos, skin complexion, scars, etc).
- Animations for eating and drinking (excluding scripted ones).
- Unable to remove underwear outside of inventory.
- Vehicle customization.
- Apartment customization.
- Cosmetic slots or transmog feature.
- Very few actual merchant stores in quantity and variety.
- No garages or parking lots.
- Crowds have low level of reactivity and awareness to the game world.
- Very few interactive NPCs outside of missions with meaningful dialogue.
- Very few options to meaningfully construct a personality to V. You get to choose missions endings, but not an actual persona.
- Lack of non-action oriented stories and quests about meaningful themes of cyberpunk distopia.
- Player cannot smoke.
- Weapon mods and skill trees largely irrelevant outside of marginal and mostly numerical improvements to combat.
- Lack of emergent gameplay events in the game world (ie: dynamic and random triggers).
- Unable to alter character's appearance (barbershop, tattoo parlors, plastic surgeon).
- Lack of character reflection outside of the few mirrors available. This furthers the disconnection between the player and the character.
- No ownership of items (you can rob NPCs under their nose).
- No prison or lasting crime system.
- Wanted system is largely underdeveloped, with cops spawning out of nowhere and disappearing shortly after.
- Cybernetics lack variety in meaningful choices that alter gameplay (except for limbs weapons). Deus Ex has far more impactful mods that actually change the way you approach combat.
- The lifepaths are frustratingly brief and have little impact other than dialogue choices. V is essentially the same character regardless of past.
- The traffic AI is lackluster and there are too few cars driving around for a large metropolis.
- Trains were obviously cut, even though the whole infrastructure is visible.
- The world interaction is quite minimal. Among items that should be interactive: chairs, benches, toilets, stools, sinks, gym equipment, light fixtures, restaurant menus, smartphones, taxi, trash bins and dumpsters, most merchant stalls, microwaves, dancing floors, gaming tables, arcades.
- You cannot preview wardrobe and weapon purchases.
- There is no reliable cover system.
- Loot system overdone, invasive and distracting. You are constantly showered with redundant and marginally better items and have no attachment whatsoever with your fashion and weapon choices. (Dear god, I hate this one).
- Enemies are too spongy and level design forces frontal assault way too often.
- Robotics and drone control largely absent (outside of scripted missions).