Henriquejr spotted Cyberpunk 2077 patch 1.23:
More information.Patch 1.23 for Cyberpunk 2077 is live on PC, consoles and Stadia.
You can find the list of changes below:
Quests & Open World
Space Oddity
Gig: Family Matters
- Fixed an issue where the "Open the package" objective could change location.
The Heist
- Fixed an issue where Juliet's car could disappear on sight after completing the quest.
- Fixed a streaming issue in Juliet's house.
- Fixed an issue where it wasn't possible to enter Juliet's house if the player didn't meet either of the Attribute requirements.
The Nomad
- Fixed an issue where Jackie could go through glass.
- Fixed an issue preventing some guards from attacking the player.
- Fixed an issue where the "Search the Arasaka officer" objective could remain active after fulfilling it.
- Fixed an issue where the mech didn't spawn in the lobby.
- Fixed an issue where some Arasaka guards could clip through the door.
- Fixed an issue where some guards could spawn on player's sight.
- Fixed an issue where Arasaka officer's body could be unaccessible, making the player unable to loot the shard and blocking progression.
The Hunt
- Removed unnecessary button prompts.
The Beast in Me
- The news segment in the shard from River will now properly play audio.
Queen of the Highway
- Fixed an issue where progression could be blocked if the player left Claire after the Santo Domingo race too early.
Down on the Street
- Fixed an issue where the Basilisk could clip through some of the trees.
Forward to Death
- Fixed an issue where there were no quest-related dialogue options when talking to Wakako.
Gig: Goodbye, Night City
- Smoke and dust will no longer flicker when riding the Basilisk.
Path of Glory
- Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.
Gig: No Fixers
- Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.
Gig: Getting Warmer...
- Fixed an issue where it wasn't possible to open the door to Dakota's garage at the end of the quest.
- Fixed an issue where Iris could teleport instead of walking.
Gig: Many Ways to Skin a Cat
- Fixed an issue where fixer's car could drive straight through the intersection instead of turning right.
- Fixed an issue where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
- Fixed an issue where it wasn't possible to pick up 8ug8ear.
- Fixed an issue where NPCs could spawn underground, blocking progression.
Cyberpsycho Sighting: On Deaf Ears
- Fixed an issue where notifications from Regina regarding this gig could appear during The Heist.
- Fixed an issue where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
- Fixed an issue where progression could get stuck on the "Go to the Revere Courier Servies facilities" objective.
- Cyberpsycho Sighting: Where the Bodies Hit the Floor
- Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
I Fought the Law
- Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
Gameplay
- Fixed an issue where River wouldn't be present at the meeting spot before entering Red Queen's Race.
Visual
- Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
- Adam Smasher will no longer receive damage during animations between his attack phases.
- Fixed an issue where dropping a NPC's body caused too much destruction.
- Cataresist cyberware should now work properly.
The Pickup
- Fixed Johnny's spectral appearance in various quests.
- Fixed various issues related to clipping in NPCs' clothes.
- Fixed appearance of rocks in the Badlands.
Stability and performance
- Fixed an issue where one of the Maelstromers was T-posing.
Various console CPU optimizations.
- Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
- Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
PC-specific
- Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.
Xbox-specific
- Fixed an issue where it wasn't possible to click the upgrade button while playing with 1280x720 resolution.
- Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.
- [Steam] Changing language settings to default will now set it to the language of the Steam client.
- A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.
- Fixed an issue where signing out during a scene fade-out could result in the game being partially unresponsive.
- Fixed an issue where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.