Whith the add-on (forgot the name but I believe the acronym was FoV) I couldn't get through the change of pace part towards the end (I don't want to spoil it). But my lack of skill (and/or insight) prohibited me from getting through the gameplay. I even used a trainer but still couldn't get through (although I have to admit I hate gameplay timers). Eventually I settled to see the last 5% of the game through a let's play.
PPS. These statistics are not very reliable since there are many people who don't even play the main storyline and instead just do there own thing in the game also many people that are waiting for patches before playing.
Everybody who didn't finish DKS should give it another shot. The add-on is practically a different 20 hours long game. Skip Divinity 2, start with the add-on and build a new character. You'll be surprised how different the gameplay.
You seem to be missing the point. It's not about graphics, etc. It's the simple fact that longer game length doesn't equal quality.
And you miss my point I'm not paying $50-60 dollars for a short game. I rarely ever do.
Yes, they are reliable. Because those people don't count. If a person loads Skyrim and walks in a circle literally triggering no achievements, that's not really playing the game. The people who haven't played it yet, well who cares? That doesn't affect what people who played the game have done in it ;P
Your logic is superb as usual.
Have you even played an Elderscrolls game before? You can play for a couple hundred hours without touching the main quest. Also the first achievement "Unbound" happens at the very beginning of the game and only around 92% have done it so most likely around 8% have the achievements blocked right from the beginning. Since you can do pretty much whatever you want and many of those things barely touch achievements the percentages of people completing the achievements are not very reliable for determining how long people are playing the game.
All I said was that for a game like Skyrim, Steam achievements would be a pretty reliable tool for Bethesda to determine what content a majority of players experienced or missed.
I dislike achievements and never follow them. They are 100% meaningless. I know folks who often go to great lengths to get them yet complaining how much work it is … course some of that is the common OCD traits many gamers have.
I dislike them because if you go for them it often means giving up role playing.
The amount of people who play offline or are completely insane and block Steam are incredibly minute.
I must be completely insane then.
I've been playing offline for more than a month and still get achievement notifications. I wonder if Steam is sneakily still uploading my stats?