Are you still finding the combat clunky? It's funny, how much I care that combat is clunky is directly proportional to how vulnerable I am.
I just easily cleared New Londo, in DS1, and killed The 4 Kings. I was pretty much waiting a good 5-10 seconds between each king being spawned, whereas I think the idea is to clear them as fast as possible so that they don't stack up on you. The only annoying thing about the area was that I had to use a lesser but cursed weapon, since I didn't want to be rushed into exploring as fast as possible with the ticking time bomb of the transient curse instead of the cursed weapon. But even that was a piece of cake after upgrading the cursed weapon to +5.
Anyway, I'm feeling the whole game is pretty much busted for me in terms of difficulty. I'm way too overpowered. It's still very fun to explore and see the interconnectedness, but otherwise in terms of difficulty I'm way too relaxed for a DS game.
I just easily cleared New Londo, in DS1, and killed The 4 Kings. I was pretty much waiting a good 5-10 seconds between each king being spawned, whereas I think the idea is to clear them as fast as possible so that they don't stack up on you. The only annoying thing about the area was that I had to use a lesser but cursed weapon, since I didn't want to be rushed into exploring as fast as possible with the ticking time bomb of the transient curse instead of the cursed weapon. But even that was a piece of cake after upgrading the cursed weapon to +5.
Anyway, I'm feeling the whole game is pretty much busted for me in terms of difficulty. I'm way too overpowered. It's still very fun to explore and see the interconnectedness, but otherwise in terms of difficulty I'm way too relaxed for a DS game.