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Rogue Wizards - Impressions

by Hiddenx, 2016-09-19 08:09:32

RPGamer checked out the Indie games Rogue Wizards and A Curious Tale:

A Curious Tale

[...]

The game controls with either keyboard and mouse (with WASD movement) or a controller. Although several types of potions can be crafted — including straight-up offensive and defensive potions, healing draughts, and other versatile potions — these are limited, with up to ten of each being taken on explorations. However, being a crafty young lady, you can pit enemies against each other, helping to reduce direct usage of offensive resources. During my demo I positioned a spider to spit poison on nearby enemies, which defeated them without using up one of my precious cache of potions!

[...]

Rogue Wizards

[...]

As the story progresses, players will be able to rescue NPCs from the dungeons, who will move into town and create buildings with new services. The more quests that the player undertakes, the more they can level up these NPCs and thus their buildings. During the main story, players will be resurrected in town with no penalty. However, for those who desire a more hardcore experience, a gauntlet mode is also available to test those with the mettle to challenge an increasingly dangerous set of dungeons.

The game is strictly keyboard and mouse, with no controller support planned at this time. Launching on September 20, 2016, and clocking in at about ten hours to complete the main story, those who want to continue playing have more ways to challenge themselves.

Information about

Rogue Wizards

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details