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Skyrim - What the Next Game Should Fix

by Aubrielle, 2016-11-08 07:09:50

Five years out from release, it's more obvious for some how weak Skyrim was in certain areas, and the new Special Edition doesn't fix that. RPS pens an editorial on what they'd like to see Elder Scrolls do next time.

With Skyrim’s Special Edition managing to feel not that special, it’s put me to thinking about what it is I want from the next Elder Scrolls game. What are the features I would love to see in The Elder Scrolls VI: Hammerfell? What are the series’ tropes that could use a tweak? I’ve expounded on this below.

Restarting Skyrim in its marginally better engine with its equally dreadful NPCs, it’s hard to entirely settle back into a once-familiar game and enjoy it all over again. Five years is a long time in gaming, and with what I can only ascribe to Bethesda’s singular dedication, they’ve made a special effort to preserve all the bugs and weaknesses of the original release, rather than fix them like a lesser developer might think to do. So this is a game that not only feels a bit ragged (albeit occasionally rather pretty), but one that really goes to some efforts to frustrate by still featuring all the things that were rubbish with it half a decade back. (I mean, five years to create a special edition, and at no point did anyone think to maybe even speed up the achingly dreary and agonisingly slow opening sequence.)


Source: Rock, Paper, Shotgun

Information about

Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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