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RPGWatch Feature - Pillars of Eternity II: Deadfire Review

by Myrthos, 2018-07-25 12:59:03

Maylander checked out Pillars of Eternity II to determine how good the game is, but also if it is better than its predecessor.

In 2012, Obsidian Entertainment announced that they were working on a game similar to the Baldur's Gate games. Fans were hyped, and the following Kickstarter campaign became the most successful campaign in video game history by obtaining roughly $4 million in funding. Three years later, Pillars of Eternity was released to critical acclaim, including in our own review by Corwin.

What's strange about Pillars of Eternity is that, while the reception, reviews and ratings were good at the time, it's still considered "good, but not great" by a lot of people, especially if played without the two DLCs, The White March part 1 and 2. This led to a mediocre reception when Pillars of Eternity 2 was announced, and the expectations weren't all that great ahead of this year's release.

They probably should have been though, as Pillars of Eternity 2 is flat out better than its predecessor in pretty much every way. After two decent attempts, Pillars of Eternity and Tyranny, it's fair to say that Obsidian Entertainment has gained considerable experience in how to make isometric, party based RPG's with the Unity engine. It shows.

Information about

Pillars of Eternity II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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