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Eschalon: Book 1 - Review Part 3 @ Twenty Sided

by Dhruin, 2008-01-18 10:29:36

Shamus Young at Twenty Sided wraps up his look at Eschalon with a synopsis of the story and a rather abrupt conclusion.  Most of this piece is one big spoiler, so don't head over if you haven't played the game to completion - here's what I can quote:

I’m probably being unfair. Eschalon is designed to be old-school, and the old games were notoriously sloppy with justifications for doing all sorts of crazy stuff in the world. The classic “Gather up the Seven Magic Keys of Evil-Thwarting, which have been hidden for no good reason” was about par for the course back then, and Eschalon is miles ahead of that sort of thing.

I was a bit wary about the ending, since this is Echalon: Book I. I was worried we were going to get left at some wretched “buy the next game!” cliffhanger. But no, this game is self-contained and wraps things up nicely.

I had fun with the game. I’ll be looking forward to Eschalon: Book II.

Information about

Eschalon: Book I

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released