Ray Gigant - Review @ GameSpew
GameSpew has reviewed the Dungeon Crawler/Visual Novel Ray Gigant:
Ray Gigant Review
The premise for Ray Gigant, told to the player through a series of narrated stills, is that a race of giant dragon-esque aliens – or the “Gigant” – have invaded, wiping out major cities and leaving the fate of the world in the hands of those special enough to wield a mysterious power known as Yorigami.
“What is advertised as a dungeon crawler JRPG with visual novel elements, is actually a visual novel with dungeon crawling elements”
The story is split into three sections – each focusing on a different protagonist. We start out as Ichiya Amakaze, a young boy who was rescued from a pile of rubble and doesn’t remember much about his past. Intially, Ichiya seems like the perfect anime protagonist trope; young, good-looking, overly powerful, naive, brash, and a bit of a flirt, but as the story goes on it becomes apparent that Ichiya’s character never seems to develop. Even as he learns of his family, witnessing deaths, fighting monsters, Ichiya appears to be emotionally immune to it all, never learning any life lessons or building his character.
That was my first issue.
My second, and the most stand-out feature of the game, is the dialogue. What is advertised as a dungeon crawler JRPG with visual novel elements, is actually a visual novel with dungeon crawling elements. The distinction is important here because the lack of actual gameplay startled me for a while.
- Lovely visuals and animation
- Delightful soundtrack to match the settings
- New and unique turn-based combatMinus:
- Incredibly long, and often dull, story
- Far too much dialogue and not enough play time
- Poor character development
Information aboutRay Gigant
Genre: Dungeon Crawler