magerette
Hedgewitch
- Joined
- October 18, 2006
- Messages
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Yes, folks, it's a slow news day out there, and almost every site you go to has some list of the Top Whatever of 2008. This one at RPS is a bit off the beaten track, and covers the gaming fiascos of 2008 that stirred up various degrees of internet outrage. Here's a bit of the lead-in, and #10:
And a Bioshock flashback:Has it really been a year with more flashpoints than usual, or is this just an unfortunate side-effect of the rise...of internet discussion, and the Angry Internet Men that inevitably come with it? At any rate- here’s the PC gaming scandals, scandalletes and total non-events that most angered the Angries this year, compiled at random by an idiot (i.e. me). Some uprisings were justified, others less so - but the debate around them always fell prey to MAXIMUM RAGE.
10. Diablo 3 has colours shocker
About the most ridiculous protest of the year, and one that makes me fear for developers’ perceptions of PC gamers. Oh no - long-awaited RPG is slightly more colourful than its predecessors. STOP WHINING. Fair play to Blizzard for actually responding to the irate fans with their reasoning for the change, though were I in their shoes I would, I suspect, refuse to stoop to that level.
More information.4. Bioshock Ate My Children
By rights, this should have been 2007’s problem. Unfortunately, it remained (remains?) an open wound for a certain breed of gamer. Many had treated it as the last, best hope of intelligent shooters, and when it turned out to be a stylised corridor-pounder that stopped making sense two thirds of the way through and climaxed with one of the more embarrassing boss fights of recent times, a lot of folk felt betrayed. It’s hard to deny...that Levine & chums’ shooter pulled far too many punches, but the irrational (pun entirely intended) rage of so many people at the mere mention of its name, even months later, totally overshadowed what it did do very well, in terms of atmosphere, setting, horror and early narrative cleverness. ...Oh - and that it was one of the first games to employ limited-installation DRM horror was a slap in the face that hasn’t yet stopped stinging. The game dodged 0-day piracy because of it, and it’s more than likely it’s thus one of the main precedents for all the Securom punishments of this year’s games.
- Joined
- Oct 18, 2006
- Messages
- 7,834