Wasn't Sid Meier working on some facebook Civ?
Great but turn based again ? Real time + pause would be great .
Wasn't Sid Meier working on some facebook Civ?
I believe SM's involvement in Civ4 largely consisted of stamping his name on the box, so I wouldn't be so sure he's even on this project.Yeah - he is working on a 'social' game, and also Civ V … a true PC-only follow-up!
great but turn based again ? Real time + pause would be great .
I am not a big fun of tactical battles in big strategy games , 1 save can have 500 skirmishes can you imagine the amount of boredom ?
civ 4 wasn't bad and the expansions added stuff , of course i regard alpha centauri ( + alien crossfire ) a far more exiting game .
Apropos Sid Meier : There is no English-language Wikipedia entry there, but the German one http://de.wikipedia.org/wiki/Meier tells that the "Meier" was a profession several hundred years ago.
It was originally a steward or so who took care for the lands of an aristocratic owner.
The "Meierei" was the place where he worked or/and lived.
This is a *very* common surname here in Germany, but with accent to the south of Germany.
I corrected the English Wikipedia article about "Meier" insofar, that "Meier" was *not* - as stated there at the very bottom of the list- , a "common Jewish surname", but instead ot was a common surname *regardless* of religion or anything else.
I think you need a taste of Galactic Civilizations 2. With the last expansion they added fairly different tech trees for each race. Tons of customization, too. That's what I play when the "civ bug bites." http://www.galciv2.comMy main beef was that despite the apparently huge amount of variety in it, most of the variety was just cosmetics — the different sides didn't play all that differently, and they were pretty much indistinguishable by the endgame.
Well, that's the issue with any game with a static technology development system. You either research THESE techs, or you do THOSE techs, or else you die by midgame.
Same with most RTS games I've played; research and spam certain structures in order to spam certain units, which dominate through the mid to late game. Civ just suffers from a lack of a decent combat model; it's highly abstracted, and whats more insane. It also lacks sane AI capable to dealing with any diplomatic nuances.