KapitanUnterhosen
Sentinel
- Joined
- October 8, 2009
- Messages
- 527
PC gamer already has a review out, 94%.
- Joined
- Oct 8, 2009
- Messages
- 527
PC gamer already has a review out, 94%.
You jest? …right? Still, nothing surprises me with game mag reviews - they automatically give a big name game a high score - and when you read the reviews, they simply ignore things that would bring the score down. I think they have special glasses which filter out the unpolished/dodgy bits they see. I'll be waiting for playthrough comments from people here before touching this - I'm already unhappy that I have to play a fixed character, that the interesting concept of the "Origins" has been thrown away and that I'm playing a story which has a known outcome. Its like reading the end of the book before you start. I know that this approach is used in storytelling/movies quite frequently, but its not the way I want to play an RPG - I want to be surprised at every step, and especially when reach the end. Its great when things do not play out as you expected. What if I wanted to doom Kirkwall and not save it? So, I guess my "alignment" is fixed too.
Well Bioware have always made fairly linear and cinematic RPGs, at least since KotOR. It's not like you could choose to let the blight happen in DA:O.
I think the fixed character and dialogue wheel approach really fits their style, and obviously they do too. Does that mean I want every RPG to be like that? Certainly not.
Fallout 3/NV are even worse, due to the ridiculous number of jiggly-boob and porno mods that get made. I mean, is it even remotely necessary?
I agree that Bioware have a certain style, but here you are "the Hero of Kirkwall" (as far as I know) which is completely prescribed up front - there is no latitude. In BG/BG2 (for example), you didn't have to be a "hero" - you could be a villain too. I noticed that choice was somewhat lacking in DA:O - but the other new things they introduced made up for that. That's not to say it will be a poor game, but based on everything I've seen to date, I don't think it's going to be the "evolutionary" game I'd hoped for. But that is simply my opinion. I will almost certainly buy it since I like RPG's and there is little enough choice these days.
Anyway…
I did warn you all to expect this. That Mass Effect 2 would be a trendsetter.
Mass Effect 2 has been BioWare's most successful game ever, critically and commercially. There's a vocal minority that doesn't like the changes to the traditional RPG formula BioWare broke ground on with that game, but every available measurable indicates that the vast majority of the industry has welcomed the changes. The current poll on this website, for example.
Thus, it should surprise no one that BioWare is taking the lessons learned from ME2 to further strengthen the Dragon Age franchise.
Ultimately, folks, an "RPG" is what BioWare says it is. Such is their grip on the genre, a grip that's been made so strong by the overwhelming approval of the majority audience.
Just thought I would share a fellow rpg fans point of view that will make you agree with him.
This is from another site called actiontrip and I agree with his post. ME2 set the new trend and were stuck with it.
The end of the world is nigh? Surely even you have to admit you're being a touch melodramatic.
As opposed to the folks around here who automatically give big name games a low score? At least PC Gamer has actually SEEN the game. (And yes, they do slam big name games. It doesn't happen much but that's what we should expect. The big money spent on big name games actually does get used to improve the game, you know.)Still, nothing surprises me with game mag reviews - they automatically give a big name game a high score…
PC gamer already has a review out, 94%.
I keep hearing the complaint about tired Bioware writing and story. Who does writing and story better than Bioware?
I don't get it. I've played lots of rpgs, but I've also missed many of them. Yes, Bioware has clichés in their games and some stuff gets to be a pattern. But all crpgs are pretty much vamping on clichés.
Can someone tell me who they think does better writing than Bioware? I'd like to hear opinions on this. Bioware is far from perfect, but IMO they are the best out there.
Who does writing and story better than Bioware?