BillSeurer
Eternal Supreme Dictator
And who has died several times on normal difficulty. And who therefore sighs.
There's always "geriatric mode". Heh heh heh…
says Bill who just restarted another game on "novice" mode …
And who has died several times on normal difficulty. And who therefore sighs.
Are you implying it's my fault the game doesn't work? Maybe, but I'd say, if I meet all the system requirements plus have the latest non-beta drivers installed and the game doesn't even get beyond the intro cinematic, then there's something wrong with the game. If PC gaming is to survive in this console era, then this is exactly what should not happen (start hunting for work-arounds, mess around with the config file, install beta drivers, etc.).
Oh please! It's not as if I didn't mess around with different settings and drivers and whatnot. And it's not that I was advocating consolization of PC gaming; instead, I was advocating a standard for solid, well-tested PC releases that aren't borked from the get go for quite a sizeable portion of the customers (check the Beth/Steam forums). Should we, as paid customers, be content with botched PC versions? I say no. We don't need to eat sh*t and say thank you, sir.PC gaming is PC gaming. It means open platform, it means unique systems, it means varying settings. PC gaming inherently involves troubleshooting and user error, conflicts and patches. To remove all that would necessitate PC gaming no longer being PC gaming. If you want that, just play on Xbox.
PC gaming is PC gaming. It means open platform, it means unique systems, it means varying settings. PC gaming inherently involves troubleshooting and user error, conflicts and patches. To remove all that would necessitate PC gaming no longer being PC gaming. If you want that, just play on Xbox.
Oh please! It's not as if I didn't mess around with different settings and drivers and whatnot. And it's not that I was advocating consolization of PC gaming; instead, I was advocating a standard for solid, well-tested PC releases that aren't borked from the get go for quite a sizeable portion of the customers (check the Beth/Steam forums). Should we, as paid customers, be content with botched PC versions? I say no. We don't need to eat sh*t and say thank you, sir.
That aside, my first impression of the actual game isn't very good. First, I'm surprisingly underwhelmed by the visuals. I don't understand how the textures in this game take up nearly 25GB. With all the hoopla about Rage's graphics, I was expecting it to look…better?
Gameplay is pretty "meh" so far. I don't like how most of the stuff you find has no purpose other than sell for cash, or at least that's the impression I'm getting.
The problem is that smaller scale stuff, tunnels or rooms or shelves, look freaking TERRIBLE. So it's a weird balancing act. It takes the mixture of good and bad textures that console games use to save memory and amplifies it to extremes.
Well, I ran into my first real game bug with Rage; I fell through the floor in one of the towns! It's an old school bug I haven't seen in games for a while.
I'm literally just an hour into the game but am enjoying it thus far, combat is fun - wingsticks are especially handy and entertaining. Though from the interactions thus far the game appears to be entirely on rails… Which is fine I guess but I honestly see a lot of potential in this post-apoc/sci fi-ish setting. Oh and it's begging for a hint of steampunk, IMO…
It used to be so, but the recent ATI drivers (v12.1, IIRC) have finally made the game playable for ATI users as well. It does have a few problems still, but the biggest problems with blank/black/blue (take your pick) textures and frequent crashing have been ironed out. It still has the ugly texture popping problem when you turn your view quickly from side to side and it's quite a hog to get running silky smooth, but it is playable. About time too. I had to wait some six months before I could play it without serious technical problems. It has been quite a traincrash of a release for most ATI users.Is it just ATI users suffering from bugs/issues? I have more than acceptable FPS(a constant 60), clear + crisp textures 99.99% of the time and zero CTDs… :shrug:
IMO, nearly everything else has that "bloated HP" problem, though. When regular, run-of-the-mill bandits need c. half a clip from an assault rifle to kill, something's really off.liked that it was more than a bloated HP monster
Once you get into the mission areas, they are quite corridor-like, IMO. Well made corridors, true, but corridors none the less. You rarely have much of freedom of movement in them, save for the occasional side tour, which usually either dead ends or leads you back to the "main corridor." There is rarely much of a chance to go "off the rails" in those areas. Note that I'm talking about the mission areas, where the main action is, and not the "over world", where you do have much more freedom of movement.I'm not sure how anyone could claim it's a corridor shooter. It most certainly isn't.
Haven't played either of them, but when compared to e.g. Crysis 1, you have a much, much more corridor-like game experience (wrt to mission areas) in RAGE.Compared to other recent high profile shooters, like Crysis 2 or Modern Warfare, I'm finding it vastly superior.
I had read that they were working on a 1.3patch and/or editor… Not sure as I can't seem to find the thread on their forums anymore.