A few things to say from me... About game length...
- In first run I needed 40 hours (at least on the last save prior to Mara it says 39 hours and now can't remember how many minutes IIRC 40). And I was pretty thorough, checking every single corner and retrying every NPC for a possible new dialogue (it wasn't crap, I received a brand new quest on Antigua that way). I'm now replaying the game but with muskets. And I'm telling you that I'll be faster now - not because I know where certain plants or chests are but because muskets kill mobs faster than swords (played first run on voodoo side).
- Treasure Isle DLC took me about an hour. And it's actually less. Why it took me an hour? Because I replayed it. See... Once you learn what bonus the legendary item (Almanach) gives, you'll rush the reward first then kill all mobs on the island (and also dig up fake chests as each digging brings more glory).
- I don't have Temple of Air DLC as it's not available on Steam. I've read on the official forum some spoilers about it and it doesn't look as "5 hours" long thing, so don't hold your breath.
About the patch...
- I was impressed how fast it got released. And it wasn't some hotfix, but a patch that solves many issues. In other games we'd wait months on a thing like this. Of course not every single thing got fixed, there are a few annoyances left (followers AI, 10/50$ shooting minigame exploit), but I won't be nitpicking - this patch was an awsome job.
About dodge/unfinished product/conspiracies...
- The presence of all 3 DLC in the game unlockable by cheats (except sound files) is something that opened up questions, suspicions, whatnot. We should probably speculate that perhaps the dodge WAS in the game already just had to be unlocked with a cheat, a cheat noone found prior to the patch. We can also say that perhaps the dodge was actually in the game all the time, but was removed for whatever reason and then returned with the patch just because fans wanted it. The game is playable and finishable without it, but if you carefully read those negative reviews they all whine because of no dodge. And although I didn't need dodge anywhere at all, PB/DS did a great job of shutting the mouth of those reviewers by the superquick patch. So now, when you read those reviews, you can only comment "WTF is he/she/them talking about?".
In mere of two weeks, the great game just became greater.