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DArtagnan
Guest
9 hour straight is way too short of time to judge a MMO. May be I am being old and cynical, but I have been in many beta and I felt the same way about those games during betas. I was so hooked and hyped after playing betas for 20 /30 hours. Then once the main game releases and I play for couple of months and then it all goes down hill… A well designed MMO is supposed to keep you hooked for years and I don't see much evidence that ESO is designed that way.
Are you aware that you've just said you don't know what an MMO is like after 30 hours, and yet you've admitted to only playing 25 hours of this game?
What does that tell us, do you think?
In any case - I can tell almost everything I need to know about a game design after a few hours with ANY game.
You can't judge content and you can't say what's coming up - but you can certainly have a very fair idea about the overall concept and design - and after ~10-15 hours in beta, I have zero doubt this game will keep me entertained for a while.
Now, whether that's one week or a few months - I have no idea. But even at one week - it's more than worth the price of admission to me.
Also, you're kidding yourself if you think you can find an MMO to keep you occupied as a game of choice for years today.
Those days are long gone. That's something that could be possible when we didn't have choice - and when the market wasn't saturated.
If that ever happens again, things will have to change completely from where we are now.
Based on what they're promising, ESO has more content at launch than most MMOs I've seen - and it has the chance of being popular. There should be months of content for most people - if it's as good as what I've seen so far.
That remains to be seen, however.
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