Myrthos,
Will you divulge the 40 lucky ones' usernames ?
NPCs with a daily schedule a la Gothic would be nice, too.
I kind of believe we were consoled with suggestions of them being implemented in the "next game" when they pulled the feature that we previously funded a stretch goal for in the D:OS kickstarter…
I blame Swen, for not answering my emails
It was not funded during the original campaign: $944,282 < $1,000,000.
For those who don’t know the context of that last paragraph: We did a Kickstarter campaign, for Divinity:Original Sin. The goal was to collect 400KUS$. We walked away with over 1MUS$ pledged, a lot of public pressure, and tons of new ideas.
It was not funded during the original campaign: $944,282 < $1,000,000.
I pledged a good sum of money for the first game but honestly I can't really see any reason to pledge this time around.
I haven't played the first one yet and won't until the EE releases and it will probably be a bit longer than that. So I would assume I wouldn't get to the second one until late 2018. I can't really get excited about that.
Add the fact that they have double what they need at 27 days to go, what's they point in giving them more money.
I don't want to fund stretch goals as they are usually superfluous and only add even more time to development.
I wish them well and will pick up a copy when it releases. Sorry to be a party pooper but I really can't see any reason for me to pledge.
Maybe we should make a poll to switch our funding to a game called Grimoire…